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Redemtion's Corner: Best Defensive Abilities

by DemiseGaming 3 years ago


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Previously we covered what I felt were the 3 best abilities on offense for QB’s, RB’s and WR’s/TE’s. Today I will be covering the defensive side of the ball. As we all know zones on Madden are a complete mess, however this article will be written as if zones and coverage in general is functioning as expected in Madden 22 (GOD LET THIS BE THE CASE). So with that being said, let’s get this started.

 

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Whether it is Madden or the actual NFL, the front 4 of a defense is arguably the most important part of any defense. In the run game the front 4 or 3 (3-4) are needed to take up blocks to allow Linebackers the ability to fly to the ball. On defense, a front that can generate pressure without the need to blitz is invaluable. So what abilities should you be looking to add?

  1. Inside Stuff/Run Stopper – Stopping the run will be key this year. Madden 22 is lining up to be a very offensive Madden, and with zones being potentially iffy, being able to stop the run with as few resources as possible will be key. Although Inside Stuff can be easily countered, if you are able to get two of them on your line, it’ll make stop one of the most common run concepts all that much easier.
  2. Edge Threat/Edge Threat Elite – Yes EA unlocked pass rush moves for non-ability players, thus making the pass rush more effective, but I don’t care. If anything that is the reason these beautiful pass rush abilities come in at number 2. ETE gives you the added effect of adding pressure to a QB, but both abilities are good for good quick heat on the QB from the edge. The last thing you want is a QB with 7 seconds in the pocket on 3rd and long.
  3. Under Pressure – Pressure bursts pipes, and that is exactly what this ability does. By expanding the area of disruption and pressure on a QB, you don’t actually need to get to the QB to impact them. Under Pressure is one of the easiest abilities to get on a lineman, and its impact can never be overstated.
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Can anyone cover anybody???? Like seriously, how are we supposed to play defense if your defenders in the secondary are mindless? Well hopefully these three abilities will help alleviate some of those concerns.

  1. Zone Knockout Abilities – I don’t care which one it is (if it is like M21 anyone literally will work) just get them on your field. These Zone KO abilities give your defenders a buff in reaction time once the ball is in the air, and depending on the ability the extra added benefit of knocking potential catches out a receivers hands. GET THEM ON YOUR FIELD. Note: These abilities work on Linebackers as well, and are important for them to if you want solid underneath coverage.
  2. Acrobat – You want to see your DB’s look like Superman? Then get Acrobat on your field. With Acrobat you “Gain Diving swats & interceptions” animations. A WR could look wide open, but if a defender with Acrobat is near, no pass is safe. Note: Acrobat pairs very well with man and zone coverage abilities as well.
  3. One Step Ahead aka OSA – You have seen it, you have likely played against it. Man defense has been NERFED in Madden 22, so if you are looking at running any man in a consistent manner, you will need this ability. OSA gives your defenders quicker reactions to WR’s when in man coverage. Essentially it allows your DB’s to run the WR routes for them.
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In Madden Linebackers are often a liability. They usually don’t have the speed to help in coverage, and pursuit is crap so they don’t help in the run game either. But these abilities may take your linebacker core from a group of bums, to the heroes of your defense. Note: Take what I said about zone abilities for DB’s and apply that here as well.

  1. Tackle Supreme/Secure Tackler – Don’t let them get past your linebackers. Tackling as important as ever, and giving your linebackers the ability to secure ball handlers is all you can ask. Tackle Supreme expands a player’s tackle radius making them most effective tackling machine on the field.
  2. Lurker – I don’t need to explain it, you know what it is, and how important it is. It’s a must have if you are usering Linebackers in Madden.
  3. Out of My Way! – This is another one of my sleeper abilities. If you are an elite user, and are comfortable with shooting gaps in the run game, you want this ability.  There isn’t a Fullback or a TE that can keep you from your prey with this ability equipped.

 

 
 
So there you have it, I think these abilities are some of the most effective abilities in the game for defense. What do you guys think?

Side Note: We do not respect dline user abilities in these parts.

 

 

 

 

 

 

1 Comments

TaCoKIN6 3 years ago

I always thought secure tackler was such a lame ability in the previous games

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